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Marketing 401: Agile Publishing and Marketing

Image of Leigh Watson Healy

Authors: Leigh Watson Healy, Chief Analyst; Anthea Stratigos, Co-founder & CEO; Marc Strohlein, Chief Agility Officer

CEOs of B2B, professional publishing, or newspaper companies are being challenged to create operating plans that will maximize productivity while investing in the shift to digital. Success in 2007 and beyond will require these companies to transform into highly adaptive agile publishers with agile marketing techniques that put the user at the center of product development and marketing. This report lays out agile marketing models and how-to’s for successfully navigating the changing information industry, and is the fourth installment in our marketing series that began in 1999. The report offers:

- Analysis of what agility is and why it is imperative now;
- Models and diagrams of how agile development and agile publishing work;
- Specifics of four digital media organizational structures;
- A list of 24 positions and functions necessary for agile marketing organizations;
- Essential actions for leadership teams to build agile product development and marketing;
- Specific considerations for leadership broken out by major functional areas: Sales, Marketing, Technology/Content Development, Finance, and HR.

Pub Date: September 18, 2007
Pages: 18
Format: PDF Application_pdf

Table of Contents

  • Executive Summary
  • Why This Topic?
  • Why Agility Is Imperative Now
  • What We Mean by Agile
  • Agile Publishing and Marketing
  • The Marketing Function in the Digital Media Organization
  • Essential Actions
  • Implications for Leadership
  • Tables & Figures

  • Figure 1. Agile Publishing Virtuous Circle
  • Figure 2. Waterfall Methodology for Software Development
  • Figure 3. Structure of an Agile Product
  • Figure 4. Information Product Development Life Cycle (IPDL)SM: Original Concept
  • Figure 5. Agile Publishing and Marketing Process
  • Figure 6. The Spectrum of Four Digital Media Organizational Structures
  • Table 1. Summary of Four E-Media Structures